Gangleri follows him, and the door closes behind him. All around him he sees many living areas, and throngs of people, some of which are playing games, some are drinking, and others are fighting with weapons.
Gangleri sees three thrones, and three figures sitting upon them: High sitting on the lowest throne, Just-As-High sitting on the next highest throne, and Third sitting on the highest.
The man guiding Gangleri tells him that High is the king of the hall. In chapter 20, Third states that Odin mans Valhalla with the Einherjar: High continues that the valkyries are sent by Odin to every battle, where they choose who is to die, and determine victory.
In chapter 38, Gangleri says: With what does he feed them? I should think the crowd there is large. Gangleri asks if Odin himself eats the same food as the Einherjar, and High responds that Odin needs nothing to eat—Odin only consumes wine—and he gives his food to his wolves Geri and Freki.
High additionally states that at sunrise, Odin sends his ravens Huginn and Muninn from Valhalla to fly throughout the entire world, and they return in time for the first meal there.
In chapter 39, Gangleri asks about the food and drinks the Einherjar consume, and asks if only water is available there. The goat produces so much mead in a day that it fills a massive vat large enough for all of the Einherjar in Valhalla to satisfy their thirst from it.
So much moisture drips from his horns that it falls down to the well Hvelgelmir, resulting in numerous rivers.
In chapter 41, Gangleri says that Odin seems to be quite a powerful lord, as he controls quite a big army, but he yet wonders how the Einherjar keep themselves busy when they are not drinking.
High replies that daily, after they've dressed and put on their war gear, they go out to the courtyard and battle one another in one-on-one combat for sport.
Then, when mealtime comes, they ride home to Valhalla and drink. In chapter 42, High describes that, "right at the beginning, when the gods were settling" they had established Asgard and then built Valhalla.
There, numerous gods feast, they have plenty of strong mead , and the hall has wall-panels covered with attractive shields.
What sort of dream is that, Odin? I dreamed I rose up before dawn to clear up Val-hall for slain people. I aroused the Einheriar, bade them get up to strew the benches, clean the beer-cups, the valkyries to serve wine for the arrival of a prince.
Hrungnir goes in, demands a drink, and becomes drunk and belligerent, stating that he will remove Valhalla and take it to the land of the jötunn, Jötunheimr , among various other things.
Eventually, the gods tire of his boasting and invoke Thor, who arrives. Hrungnir states that Thor is under their protection, and subsequently he can't be harmed while in Valhalla.
After an exchange of words, Hrungnir challenges Thor to a duel at the location of Griotunagardar , resulting in Hrungnir's death. In chapter 34, the tree Glasir is stated as located in front of the doors of Valhalla.
The tree is described as having foliage of red gold and being the most beautiful tree among both gods and men. A quote from a work by the 9th century skald Bragi Boddason is presented that confirms the description.
Valhalla is mentioned in euhemerized form and as an element of remaining Norse pagan belief in Heimskringla.
The tween, Mads, finds it hard to fit in. Having feelings for a girl in class and a clumsy farther who is a teacher at his school doesn't help.
By an uforseen chance of events, Mads becomes somewhat of a hero, but will he win the girl? Samson is a young whale that doesn't have friends.
He spends his time listening to his mother's stories about the legendary whale Moby Dick. Samson becomes fascinated about it and decides to go on a journey to find Moby Dick.
Tinke, a 9-year-old orphan from the wilderness, struggles to find her unknown, rich grandparents. She comes from nothing and finally gets everything, but - Tinke isn't Cinderella.
Tinke is more than that. Child psycologist and bachelor, Eric Lund, has written a thesis about the use of psycology in modern parenting.
While house sitting for his sitter, he finds himself at the mercy of his Lille Virgil, 8 years old, lives by himself and his own rules, in a shed he has adapted himself.
He spends his time looking after his chicken, helping village people, after a fashion, going After the children disobey his orders, Thor takes them along with him to Asgaard, the land of gods.
After quarreling with Loke, the children follow their own path, accompanied by strange creature Quark, and their adventure takes them to Odin, king of gods, to a playful forest and to the land of the giants.
Written by Peter Brandt Nielsen. Since it was based on a popular Danish comic album series and helped establish a growing cartoon industry in Denmark, it has also achieved some popularity with young film aficionados, resulting for instance in the recent petition campaign for the DVD release of the film.
Having re-watched the film on the video release recently, I have almost exclusively positive remarks for the film.
In all parts of the production this is solid work. There is, perhaps, more cuteness than true drama, and the film is left too short to be epic, but these are descriptions rather than criticisms.
Three things struck me as particularly note-worthy about the production: First, the story does well to transport the imagination of the beholder into the world of the old mythology.
To that end, I took special note of the opening prologue scene in which a narrator introduces us to the land of the gods and the story that is to begin; it is almost perfectly styled.
Second, as a very positive quality to the story in general, the gods of the story are portrayed funnily and full of flaws, bad tempers, etc.
Third, the music of the entire film is excellent, balancing the dramatic and light styles elegantly to fit the moods of the film.
Visit Prime Video to explore more titles. In general riders can be expected to be asked to board the boats quickly as they do not stop in the station.
Ride operators usually check the number of riders in groups prior to boarding and on occasion will tell you where to sit to ensure that the weight is evenly distributed.
Viking chanting music, 'Song of the Elders' by Rhythmos originally composed for the park's Hot Ice show , plays in the station and throughout the ride, although is not clearly audible in all parts.
The boat travels in the same way as a traditional log flume and is carried from the station to the left into the entrance via the mouth of a large carved skull figure.
A waterfall from the mouth is stopped via infrared sensor just as riders are about to pass through it, but occasionally will not stop, soaking riders as they go through.
As the boat enters the building, a Viking warrior is seen in a cave in the wall this used to be two crows. Once inside, a dog-like beast comes into view and to the right, a 2-headed dog appears from the shadows barking at the riders lit by a huge LED strobe light acting to guard the entrance to Valhalla.
Fire lit torches give off a great deal of heat as you pass under Fenrir climbing the lift hill. The rock tunnel surrounding the lift hill rotates around you with eerie noise and rainbow lights and in front of you a projection of a Viking tells you of the journey ahead:.
Where fires rage to ignite evil. Where the chill of ice freezes eternity. The kiss of death has tortured the lives of these viking warriors.
Their stricken souls await to accompany you through the twilight world of the gods. Where mist shrouds the human form.
The boat then enters the famous "fauxfire" room known as steam room. This is a corridor of simulated fire effects,  it is steam with lighting effects that make it look like fire.
The boat turns right into a corridor with water pouring down either side. Water drips from above onto riders as light appears at the end of the tunnel.
The boat then enters an area where the outside is exposed and the theme park can be seen, the boat moves towards this window and gives the impression that it may not stop and go over the edge.
The boat suddenly and sharply stops and a jet of mist fires into the air. It then creeps forward slightly, stops and is the then rotated clockwise approximately 90 degrees via a turntable before a second jet of mist fires into the air and the boat begins to move quickly backwards into complete darkness.
There is then a small drop where the ride photo is taken before stopping into another turntable where the boat is rotated around degrees to the left and begins to move forward again.
Powerful wind effects are utilised during this rotation. Perspex figures, simulating skeleton warrior-style and tiger ice sculptures watch you pass by.
The boat proceeds around this room and into darkness again where there is a sharp drop of some 60 feet and 70 degree incline.
If you look forward, you are able to see two small lights. These lights indicate the entrance of the first drop.
Around halfway down the drop there is a blanket of mist and lighting effects which lead the rider to believe that the ride is about to level off before it eventually plunges into water below.
Right before the drop, riders can sometimes see a spiked log come into view before the bottom of the drop is visible, however it is difficult at times to see this clearly.
If riders are also quick enough on the drop, they will see a large longship wrecked on their right hand side and the 2nd drop to their left.
A tunnel of water jets is then passed through,  which deposits considerable amounts of cold water over the boat, particularly for those sitting on the left hand side of the longship.